The upcomingDead Spaceremake is changing the in-game map from a 3D model to a simpler 2D map to make it easier for players to find their way around the USG Ishimura ship. As far as video game remakes go, theDead Spaceremake seems to be mostly faithful to the source material, though it is also making some rather notable changes that will hopefully result in a worthwhile redo of the original survival-horror game.
Most of the changes in theDead Spaceremake seem like they are going to be well-received by fans of the franchise. For instance, theDead Spaceremake is giving Isaac a voice, and it is also vastly improving the graphics when compared to the 2008 original. Some of the changes, like the decision to change Isaac’s face, may prove to be more controversial, but fans will have to wait for the game to be out to be sure.

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When theDead Spaceremake does come out, fans should find it a little easier to navigate than the 2008 game. Speaking to Inverse,Dead Spaceremake developer Joel MacMillan acknowledged that the original game had a frustrating 3D map that was difficult to control and understand quickly. The map of theUSG Ishimura in theDead Spaceremakewill be 2D instead of 3D “to improve the clarity and the readability of it.” While theDead Spaceremake is advancing the technology in the game forward in every other aspect, it seems dialing the map back will actually make it more user-friendly.
Dead Spacefans will likely appreciate this change, and luckily, they will soon get to see how it impacts the final product. TheDead Spaceremake has gone gold, meaning it’s wrapped development and is very unlikely to suffer from any additional release date delays. TheDead Spaceremake should be in the hands of survival-horror fans by the end of January, giving them the chance to relive the iconic sci-fi horror adventure with modern graphics and other bells and whistles.
There is hope that theDead Spacefranchise will be revitalized if the remake is popular enough, so it will be interesting to see how fans react to it. Most of the changes seem to be focused on improving the player’s experience or enhancing what was already there, and besides thechanges made to Isaac’s face, it’s hard to see how any of the changes will be controversial. Expectations are high going into theDead Spaceremake’s release date, and now it’s just a matter of if EA and Motive can stick the landing.
Dead Spacelaunches January 27 for PC, PS5, and Xbox Series X.
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