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Players will encounter numerous gods, and other special characters, as they work to complete runs ofHades 2. At the end of those encounters, fans are given the opportunity to select from an assortment of Boons, which upgrade Melinoë’s abilities in a variety of ways. This guide is here to elaborate upon that statement and provide a complete list of Boons inHades 2.
This guide is a work-in-progress and will be updated over time.

Hades 2: Aphrodite Boons
Aphrodite’s Boons focus primarily on applying Weak, dealing increased damage to nearby foes, and survivability.
Your Attacks deal more damage to nearby foes

Water
Glamour Gain
In each Encounter, 1 foe is always Weak. You gradually restore Magick near Weak foes.
Healthy Rebound
Whenever you exit a Location, restore 100% Life if you have not lost too much.
Air
Passion Dash
Your Dash blasts foes near where you start and end, and inflicts Weak.
Your Casts drag foes in and inflict Weak.

Secret Crush
After you enter a Location, Prime 20 Magick to add Power to your Attack.
Shameless Attitude
While you have at least 80% Life, you deal more damage.
Wispy Wiles
While you have at least 4 Air Boons, you may Dodge any damage.
Hades 2: Apollo Boons
Apollo’s Boons focus primarily on inflicting Daze and expanding the area affected byMelinoë’s abilities.
Foes with Daze take more damage if struck from behind.

Beach Ball
Your Sprint creates a watery sphere behind you. After you stop, it surges ahead and bursts.
Your Sprint is faster and inflicts Daze on nearby foes.

Exceptional Talent
Your Ω Attack and Ω Special fire 2 times, but use more Magick.
Fire
Light Smite
After you take damage, your foe takes damage and you inflict Daze on all foes.
Perfect Image
In each Encounter, you deal more damage until you take damage.
Self Healing
While you have at least 3 Fire Boons, whenever you take damage, restore some Life.
Solar Ring
After your Ω Cast expires, rapidly deal damage in the area for 2 Sec.
Hades 2: Arachne’s Silken Fineries
Players can encounter Arachne by passing through aHades 2Hand doorin Erebus, and she provides Outfits that grant various bonuses until they break.
Note
Azure Dress
Don a +40 Armor Outfit that makes you restore 5 Magick every 1 Sec.
Emerald Dress
Don a +50 Armor Outfit that makes you restore 2 Life whenever you exit a Location.
Lavender Dress
Don a +30 Armor Outfit that makes you Channel 40% faster.
Moonlight Dress
Don a +20 Armor Outfit that grants +5 Gold Crowns whenever you exit a Location.
Onyx Dress
Don a +60 Armor Outfit that creates +1 Fate Fabric now.
Scarlet Dress
Don a +10 Armor Outfit that makes your Casts deal +100% damage.
Hades 2: Artemis Boons
Artemis occasionally appears to help Melinoë clear rooms, and her Boons focus primarily on Critical damage.
Death Warrant
A random foe occasionally becomes Marked. If it takes Critical damage, this repeats.
Easy Shot
A piercing arrow fires toward any foe damaged by your Ω Cast.
First Blood
Foes with at least 80% Life or 80% Armor may take Critical damage.
Lethal Snare
Foes in your Casts may take Critical damage from your Attacks.
Silver Streak
After you Dash, your Ω Moves deal more damage for 2 Sec.
Support Fire
After you hit with your Attacks or Specials, fire a seeking arrow.
Hades 2: Chaos Boons
Players will occasionally have the opportunity to visitChaosby descening into a hole in the floor. Chaos’s Boons provide a variety of powerful effects, though each one comes with a temporary debuff.
The values associated with Chaos’s Boons are randomized to some degree. This section will attempt to detail the ranges between which those randomized values can fall.

Addled Blood
For the next 3 Encounter(s), each time you use Casts, get hit for -6 Life. Afterward, whenever you exit a Location, restore 10 Life.
Addled Flourish
For the next 3 Encounter(s), each time you use Casts, get hit for -4 Life. Afterward, your Specials deal +48% damage.
Addled Talent
For the next 4 Encounter(s), each time you use Casts, get hit for -3 Life. Afterward, you use -45% Magick.
Addled Will
For the next 4 Encounter(s), each time you use Casts, get hit for -3 Life. Afterward, you restore 12 Magick every 1 Sec.
Atrophic Affluence
For the next 4 Encounter(s), you have -21 Max Life. Afterward, any Gold Crown you find is worth +50%.
Atrophic Revelation
For the next 3 Encounter(s), you have -27 Max Life. Afterward, you Channel your Ω Moves 30% faster.
Atrophic Soul
For the next [X] Encounter(s), you have -22 Max Life. Afterward, gain [+X] Max Life.
Caustic Celerity
For the next [X] Encounter(s), slain foes toss an Inferno-Bomb at you. Afterward, you move and Sprint [+X%] faster.
Caustic Creation
For the next X Encounter(s), slain foes toss an Inferno-Bomb at you. Afterward, you gain +2 Earth, Water, Air, Fire, Aether.
Caustic Favor
For the next 3 Encounter(s), slain foes toss an Inferno-Bomb at you. Afterward, Boons have +47% chance to be Rare or better.
Caustic Will
For the next 4 Encounter(s), slain foes toss an Inferno-Bomb at you. Afterward, restore 9 Magick every 1 Sec.
Doomed Affluence
You have 120 Sec. to clear 2 Encounter(s), or you get hit for -500 Life. Afterward, any Gold Crown you find is worth +105%.
Doomed Favor
You have 120 Sec. to clear 3 Encounter(s), or you get hit for -500 Life. Afterward, Boons have [+X%] chance to be Rare or better.
Doomed Mind
You have 120 Sec. to clear [X] Encounter(s), of you get hit for -500 Life. Afterward, gain [+X] Max Magick.
Enshrouded Will
For the next 4 Location(s), Location Reward previews are hidden. Afterward, restore 9.5 Magick every 1 Sec.
Excruciating Blood
For the next 4 Encounter(s), you take +36% damage. Afterward, whenever you exit a Location, restore 11 Life.
Excruciating Affluence
For the next 5 Encounter(s), you take +39% damage. Afterward, any Gold Crown you find is worth +40%.
Excruciating Will
For the next 5 Encounter(s), you take +33% damage. Afterward, restore 8.5 Magick every 1 Sec.
Fixated Affluence
For the next 4 Location(s), Location Reward previews are hidden. Afterward, your Attacks deals +21% damage.
Fixated Chasm
For the next 4 Encounter(s), whenever you use Magick, Prime it. Afterward, your Cast deals +71% damage.
Fixated Discovery
For the next [X] Encounter(s), whenever you use Magick, Prime it. Afterward, you have [X%] chance to find +100% resources with yourHades 2Gathering Tool.
Flayed Discovery
For the next 3 Encounter(s), each time you use Specials, get hit for -5 Life. Afterward, you have 68% chance to find +100% resources with your Gathering Tool.
Flayed Mind
For the next 4 Encounter(s), each time you use Specials, get hit for -5 Life. Afterward, gain +48 Max Magick.
Gagged Revelation
For the next 3 Encounter(s), each time you use Ω Moves, get hit for -8 Life. Afterward, you Channel your Ω Moves 18% faster.
Gagged Talent
For the next 3 Encounter(s), each time you use Ω Moves, get hit for -6 Life. Afterward, you use -40% Magick.
Hobbled Soul
For the next 5 Encounter(s), your Dash is slower and also uses 5 Magick. Afterward, you gain +30 Max Life.
Maimed Chasm
For the next 4 Encounter(s), each time you use Attacks, get hit for -4 Life. Afterward, your Casts deal +54% damage.
Maimed Revelation
For the next 5 Encounter(s), each time you use Attacks, get hit for -6 Life. Afterward, you Channel your Ω Moves 24% faster.
Maimed Soul
For the next 3 Encounter(s), each time you use Attacks, get hit for -5 Life. Afterward, gain +30 Max Life.
Maimed Wall
For the next 4 Encounter(s), each time you use Attacks, get hit for -5 Life. Afterward, restore 10.5 Magcick every 1 Sec.
Ordinary Chasm
The next 2 Boon(s) you find are limited to Common blessings. Afterward, your Casts deal +53% damage.
Ordinary Defiance
The next 3 Boon(s) you find are limited to Common blessings. Afterward, you gain +1 use of Death Defiance this night.
Ordinary Discovery
The next 3 Boon(s) you find are limited to Common blessings. Afterward, you have 63% chance to find +100% resources with Gathering Tools.
Ordinary Strike
The next 2 Boon(s) you find are limited to Common blessings. Afterward, your Attacks deal +29% damage.
Ordinary Will
The next 2 Boon(s) you find are limited to Common blessings. Afterward, restore 8 Magick every 1 Sec.
Paralyzing Blood
For the next 4 Encounter(s), whenever you take damage, you are stunned for 0.9 Sec. Afterward, whenever you exit a Location, restore 20 Life.
Paralyzing Chasm
For the next 4 Encounter(s), whenever you take damage, you are stunned for 1.1 Sec. Afterward, your Casts deal +29% damage.
Paralyzing Talent
For the next 4 Encounter(s), whenever you take damage, you are stunned for 1.1 Sec. Afterward, you use -60% Magick.
Pauper’s Chasm
For the next 4 Encounter(s), you cannot earn Gold Crowns. Afterward, your Casts deal +33% damage.
Pauper’s Revelation
For the next 3 Encounter(s), you cannot earn Gold Crowns. Afterward, you Channel your Ω Moves 19% faster.
Rejected Chasm
The next 4 Boon(s) you find have 1 fewer blessing to choose from. Afterward, your Casts deal +45% damage.
Rejected Creation
The next 3 Boon(s) you find have 1 fewer blessing to choose from. Afterward, gain +1 Earth, Water, Air, Fire, Aether.
Rejected Mind
The next 3 Boon(s) you find have 1 fewer blessing to choose from. Afterward, gain +62 Magick.
Rejected Strike
The next 2 Boon(s) you find have 1 fewer blessing to choose from. Afterward, your Attacks deal +89% damage.
Rejected Will
The next 3 Boon(s) you find have 1 fewer blessing to choose from. Afterward, restore 8.5 Magick every 1 Sec.
Slothful Blood
For the next 4 Encounter(s), you move and Sprint 59% slower. Afterward, whenever you exit a Location, restore 4 Life.
Hades 2: Circe’s Changes & Fortunes
Players can encounter Circe by passing through a Hand door inHades 2’s Rift of Thessaly, and her gifts focus primarily on changing Melinoë’s size and Arcanca Cards.
Lapis Lazuli Insight
Randomly draw 1 of your active Arcana, and upgrade it this night.
Any Healing effects are +25% stronger. Restore 50% Life now.
Red Citrine Divination
Randomly draw 1 of your inactive Arcana, and activate it this night.
Grow in size, so that your strikes deal +15% damage.
Word of Smaller Stature
Shrink in size, so that you move +15% faster and have +15% chance to Dodge.
Demeter’s Boons focus primarily on inflicting Freeze and creating Cyclones.

Arctic Ring
Your Casts repeatedly deal damage in the area and inflict Freeze.
Aether
Coarse Grit
While you have at least 6 Earth Boons, you cannot take more damage per hit than the limit.
Frigid Sprint
Your Sprint forms a Cyclone around you that lingers after you stop.
Your Specials deal more damage and inflict Freeze.

Your Attacks deal more damage and inflict Freeze
Local Climate
Your Ω Cast deals bonus damage and follows you, even as you start to Channel it.
Natural Selection
Location Rewards exclude Max Life, Max Magick, and Gold Crowns. Boons are more likely to be Rare or better.
Plentiful Forage
Whenever you gather plants, seeds, or mushrooms, gain Max Life. Receive 1 Mystery Seed now.
Earth
Torrential Downpour
Each time you use your Ω Cast in an Encounter, it gets stronger but also uses +5 Magick.
Tranquil Gain
After remaining inactive for 1 Sec., rapidly restore Magick until you act.
Your Ω Attack deals more damage, but uses +10 Magick.

Winter Coat
After you enter a Location, Prime a barrier that absorbs 1 instance of damage
Hades 2: Echo’s Plaintive Echoes
Players can encounter Echo by passing through a Hand door in the Morning Fields, and she offers a variety of bonuses.
Gain a random Boon from the previous night.
Evade Evade Evade
Gain +50% Dodge, but lose 2% of this each time you Dodge.
Fight Fight Fight
Gain +50% Life and Magick based on their limits, but lose 5% of this after each Location.
Manifest a copy of your most recently claimed Reward.
Survive Survive Survive
Replace all spent uses of Death Defiance with ones that restore 50% Life and Magcik, then less and less.
Hades 2: Hades Boons
Players can encounter Hades by passing through a Hand door in Tartarus, and his Boons can be quite helpful in the imminent fight with Chronos.
Howling Soul
Your Casts launch a projectile dead ahead. The binding circle forms where it hits.
Life Tax
Restore Life for 1% of damage you deal, until you reach the limit.
Old Grudge
In your confrontation, Chronos takes a burst of damage after the first 3 Sec.
Unseen Ire
After you take damage, go Dark for 10 Sec. Recharge in 40 Sec.
Anvil Ring
Your Casts deal damage 3 times in succession, but in a small area.
Fixed Gain
You take -10% damage, and restore some Magick whenever you take damage.
Martial Art
Your Attack and Special deal more damage for each Earth Boon you have.
Your Attacks and Specials deal bonus damage to Armor.

Smithy Sprint
After you Sprint for 1 Sec., use 10 Magick to create a blast that deals damage to nearby foes.
Tough Trade
If you take damage during your Attacks or Specials, they are stronger if they hit.
Trusty Shield
After you enter a Location, Prime 30 Magick to gain Armor until next Location.
Volcanic Flourish
Your Specials occasionally create a blast that deals 400 Damage in the area.
Volcanic Strike
Your Attacks occasionally create a blast that deals 200 Damage in the area.
Hades 2: Hera Boons
Hera’s Boons focus primarily on inflicting Hitch and altering Boon rarity.
Born Gain
Whenever you run out of Magick, Prime to restore all Magick up to the reduced limit.
Engagement Ring
Your Casts last 200% longer and deal damage to every foe that joins the Encounter.
Family Trade
Any Sacrifice Boons you choose are stronger. One will be offered as soon as possible.
Your Hitch effects deal more damage and last +5 Sec.
Keen Intuition
Whenever you use Ω Moves while you have 100% Magick, they deal more damage.
Nasty Comeback
After you take damage, inflict your foe with Hitch and deal damage in greater measure.
Nexus Sprint
Your Sprint inflicts Hitch on nearby foes, which spreads to other foes near them.
Proper Upbringing
While you have at least 3 Earth Boons, all your Common Boons gain Rarity.
Queen’s Ransom
Give up all your Boons of Zeus. For each, raise Lv. for all Boons of Hera.
Your Specials deal more damage and inflict Hitch.
Your Attacks deal more damage and inflict Hitch.
Uncommon Grace
While none of your other Boons are Common, deal more damage.
Hermes’s Boons primarily focus on agility and speed.
Mean Streak
Each time you slay a foe, deal more damage for the next 30 Sec.
While your Hex is ready, you move and strike faster.
Nitro Boost
Your Sprint is 20% faster and gives you a barrier that ignores instances of damage.
Quick Buck
You find Gold Crowns in greater quantities. Receive 100 Gold Crowns now, plus the bonus!
Tall Order
While you have at least 2 each of Earth, Water, Air, Fire Elements, you deal more damage.
Burning Desire
Up to +12 Lone Shades appear in Locations. Sprint into them to launch a fiery blast.
Burnt Offering
Gain Max Life and Max Magick, but give up 1 Boon selected by Hestia.
Controlled Burn
Your Ω Special also launches a fiery projectile, but uses +10 Magick.
Fire Extinguisher
Foes with at least 300 Scorch take a burst of damage that consumes the effect.
Glowing Coal
Hold Cast to aim a fiery projectile that explodes on impact. The binding circle forms there.
Rapidly restore Magick, but you have -20% Max Life.
Slow Cooker
Your Attacks and Specials gain Power for each Fire Boon you have.
Soot Sprint
Your Sprint destroys most ranged shots near you, and inflicts Scorch on foes that fired.
Hades 2: Icarus’s Latest Inventions
Icarus occasionally appears to help Melinoë clear rooms on the Surface, and his inventions provide powerful effects.
Destructive Coating
Gain +40 Armor. The next time you lose all your Armor, deal 4000 damage to nearby foes.
Ingenious Strike
After you enter a Location, Prime 20 Magick to give your Attacks +10 Power.
Supply Chain
Each time you clear 5 Encounters, receive +10 Healing and 3 Pom Slices.
Hades 2: Medea’s Nightly Curses
Players can encounter Medea by passing through a Hand door in the City of Ephyra, and she has an assortment of bonuses on offer.
Life from the Dead
After a foe is slain, it has 5% chance to drop +10 Healing, limit 1 per Encounter.
Malice in Kind
Whenever a foe makes you use Death Defiance, it loses 15% Life.
Suffering on Sight
After a foe joins the Encounter, it randomly takes from 1 to 999 damage.
After each Encounter, gain +10 Max Magick.
Wealth from the Dead
After a foe is slain, it has 10% chance to drop +20 Gold Crowns, limit 2 per Encounter.
Hades 2: Narcissus Second-Hand Gifts
Players can encounter Narcissus by passing through a Hand door in Oceanus, and he provides various gifts.
Receive a gift of +25 Max Life and +50 Bones
Receive a gift of +50 Max Life and +10Ashes.
Receive a gift of +1 Death Defiance and +1 Deathcap.
Mixed Blessings
Receive a gift of +1 Mystery Boon and +1 Mystery Seed.
Receive a gift of +30 Max Magick and +20 Psyche.
Receive a gift of +6 Silver and +100 Gold Crowns.
Verdure Sampler
Receive a gift of +1 Pom Slice, +2 Moly, and +3 Nightshade.
Hades 2: Poseidon Boons
Poseidon’s Boons focus primarily on knocking foes away and increasing Melinoë’s rewards.
Breaker Sprint
Your sprint deals damage on impact and knocks foes away, but uses 5 Magick per hit.
Crashing Wave
Whenever your knock-away effects slam foes into barriers, create a blast in the area.
Double Up
Whenever you claim a Minor Find or similar resource reward, a copy may appear.
Flood Control
After you enter a Location, Prime 30 Magick to reduce damage.
Fluid Gain
After you strike foes with your Weapon, a Spirit Bubble may appear.
Geyser Ring
Your Ω Cast immediately detonates, dealing damage and knocking foes away.
Hydraulic Might
At the start of each Encounter, your Attacks and Specials are stronger for 10 Sec.
Island Getaway
You take less damage from nearby foes. Boons of Aphrodite treat all foes as nearby.
Any Minor Finds and Gold Crowns are worth more.
Gain Gold Crowns, Healing, and sometimes Ashes and Psyche.
Water Fitness
While you have at least 4 Water Boons, gain Max Life.
Wave Flourish
Your Specials hit foes with a splash that knocks other foes away.
Wave Strike
Your Attacks hit foes with a splash that knocks other foes away.
Hades 2: Selene Gifts of the Moon
Selene’s Gifts of the Moongive Melinoë access to Hexes, powerful abilities that can be used after the requisite amount of Magick has been expended.
Gift of the Moon
Dark Side
Your Hex turns you into an Impervious living nightmare with her own abilities for 5 Sec. Ready After: 90 Magick.
Lunar Ray
Your Hex fires a beam that deals up to 1200 damage over 3 Sec. Ready After: 120 Magick.
Moon Water
Your Hex restores 25 Life up to 3 times, which reset whenever you use Fountains. Ready After: 70 Magick.
Night Bloom
Your Hex raises 1 random slain foe from this Encounter to fight for you for 12 Sec. Ready After: 100 Magick.
Phase Shift
Your Hex makes everything else move 80% slower for 5 Sec. Ready After: 150 Magick.
Total Eclipse
Your Hex blasts the target area for 1000 damage after 4 Sec. Ready After: 200 Magick.
Twilight Curse
Your Hex launches a seeking projectile that inflicts Morph on up to 10 susceptible foes. Ready After: 140 Magick.
Wolf Howl
Your Hex makes you rise up then crash down in the target area for 200 damage. Ready After: 80 Magick.
Air Quality
While you have at least 5 Air Boons, you can never deal less damage than the limit.
Apocalyptic Storm
Your Blitz effects last longer, and activate against all Blitz-afflicted foes at once.
Divine Vengeance
After you take damage, your foe is struck by lightning, and again 50% of the time.
Electric Overload
Whenever your Blitz effects activate, a bolt of chain-lightning fires from the foe
Ionic Gain
Gradually restore Magick, but your total amount is reduced by 70%
King’s Ransom
Give up all your Boons of Hera. For each, raise Lv. for all your Boons of Zeus.
Lightning Lance
Hold Cast to aim where the binding circle appears. Foes within are struck by lightning.
Spirit Surge
While you have no more than 10 Magick, all foes are occasionally struck by lightning.
Static Shock
After you enter a Location, Prime 50 Magick to make your strikes emit chain-lightning.
Storm Ring
Your Ω Cast also causes lightning bolts to repeatedly strike 1 foe at a time.
Thunder Sprint
Your Sprint causes nearby foes to be struck by lightning bolts, which use 3 Magick each.
Toasting Fork
Your Blitz effects deal damage even if they expire without being activated.
Blitz:Curse: After taking 120 damage, afflicted foes get struck by lightning. Lasts 3 Sec.