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Manor Lords,the highly-anticipated survival settlement builder game, has a variety of complex resource chains designed to providebeginner playerswith a challenge as they try to meet the needs of their medieval settlers. Bread, an essential food resource in the game, is at the end point of one such resource chain.
Farming inManor Lordsis a bit more complex than in other, similar,city building games, so it pays to have an idea of exactly what needs to be done to provide citizens with their daily bread.

Many fans of city builder games enjoy producing things in-house, and the benefits include providing jobs to unassigned families and more control over the production. InManor Lords,the production of bread in your settlement is worthwhile thanks to providing a number of different types of job, although it is a bit more complex than simply purchasing one.
Zone A Wheat Farm
Farming inManor Lordsrelies on a few different factors, the most important being the fertility of the soil. Different areas of the map have different fertility for different kinds of crop, so it’s important to site a farm intended for wheat production in a place where thefertility for wheat is mostly in the green zone.This will allow for the best yields of wheat.
Zoning of farms works in much the same way as Burgage Plots and Marketplaces, so it’s just a matter of finding a good spot and zoning a farm that makes the best use of it.

It’s a good idea to zone two farms at the same time, each one roughly the same size, asManor Lordshas a farming mechanic where the fertility of a farm drops the more it’s used. To capitalize on two farms, focus on one at a time, leaving the field fallow the year after harvesting it so that itregenerates fertility,then shift production to the other field during that time. This isn’t essential — it’s just helpful.
Build A Farmhouse & Define Its Work Zone
Manor Lordsrequires its field to be worked by dedicated farmers, and these can be assigned at aFarm House building. Farm Houses can be given an undefined work zone, but it’s often a good idea todefine the work zoneso that farmers don’t have to travel too far to work.
Once done, farmers will work the fields whenever they’re set to produce crops, and leave them alone when set to be fallow for fertility regeneration.

Build A Windmill To Process Wheat
Citizens inManor Lordsneed to process their wheat into flour before they can make bread, and they can only do this at a dedicatedWindmill building. The Windmill building benefits from being placed in an area free from trees or other structures, with its efficiency dropping as its zone is encroached upon.
It’s still a good idea to site the windmill close to the area of production, though, or at least near to well-staffed Granaries and Storehouses.

Build A Communal Oven To Bake Bread
To actually process the flour into bread, citizens inManor Lordsneed an oven. TheCommunal Oven structureallows families to be assigned to it who will become bakers and produce bread from stores of flour. The Communal Oven works well near Farm Houses and Windmills but can also be sited near to well-staffed Granaries and Storehouses for efficiency of production.
Trading for flour or bread is simpler than having to produce it and its various component parts, but it does rely on production of other, salable resources for the trade system. For players who don’t want to mess around with farms — or who want to farm something else — trading is a good option (and exceedingly simple).

First, players will need to build theTrading Postbuilding, located in the construction tool’s trade tab. After that it’s simply a matter of tradingTreasuryfor flour or bread as desired.


