Of Bethesda’s three big RPG franchises,Falloutis the one that has been experimented on the most. The original games were top-down exploration RPGs with turn-based combat. Once Bethesda got ahold of the series following the original developers, they turned it into a first-person shooter RPG.

Even before Bethesda jumped in, there was aDiablo-like clone as well as a tactical RPG based onFallout. Yes, the series has certainly experimented on a lot of genres already, but there are so many other opportunities out there. All Bethesda has to do is ask for some help from some fellow developers who would assuredly be pumped to make a spinoff in this epic franchise.

Lilith in Diablo 4

8Blizzard

Blizzardis officially part of Microsoft’s suite of Xbox studios, so why shouldn’t they get their hands onFallout? Many fans may not remember this but there was a top-down looter RPG in the series calledFallout: Brotherhood of Steel.

It was developed by Interplay Entertainment who also began theFalloutfranchise before Bethesda took over. It wasn’t hugely popular but it was trying to dotheDiablothingbut for consoles. Blizzard could probably do a better job at this concept now since they too are a console developer now.

Exploring the world in Demon’s Souls

7Bluepoint Games

Bluepoint Gamesare masters at what they do whether they are remastering classic games for a new console or completely remaking them. They worked onUncharted: The Nathan Drake Collection, the remakes ofDemon’s SoulsandShadow of the Colossus, and many others. This entry for Fallout isn’t technically a new game so much as it is an idea for a collection.

The classic InterplayFalloutgames are hidden on PC, but they could be ported to consoles in a remastered collection. Alternatively, Bluepoint Games could remake the first two games into the more modern style that started withFallout 3. Either way, it’s safe to assume they would hit the collection or remakes out of the park.

An Alien in Alien Isolation

6Creative Assembly

Creative Assemblyis mostly known for creating RTS gameslikeTotal War. An RTS game set in theFalloutuniverse would be interesting but that’s not what Bethesda should team up with Creative Assembly to make. They should instead ask them to develop another horror game likeAlien: Isolation.

Besides the terrifying aliens that stalked players, some androids could scare the bejesus out of them.Falloutis filled with Androids too, so maybe the game could be set in a Vault wherein the entire game is about trying to escape while things, like Androids, try to kill the player.

Fighting enemies in X-Com

5Firaxis Games

Firaxis Gamesis best known fortheX-COMgameswhich are a series of strategy RPGs with tough difficulty spikes. Players can create a squad of soldiers and head into infested areas to help rid the earth of alien scum. Fallout could work well in this genre with that same template.

Interestingly enough, there already was a strategy game based on theFalloutfranchise viaFallout Tactics: Brotherhood of Steelalthough it wasn’t quite likeX-COM. It was developed by Micro Forte who is a relatively unknown studio in today’s world, so Firaxis Games is a better choice.

Fighting enemies in Fallout New Vegas

4Obsidian Entertainment

Fallout 3was a big deal because it took the franchise in a new direction. It was a shooter along with an open-world game. Following that success, Bethesda commissionedObsidian Entertainmentto make a spinoff calledFallout: New Vegas.

Many fans argue about which of these two games is the better RPG. Well, it’s time for that debate to reignite after Obsidian Entertainment puts out another spinoff to rival bothFallout 4andFallout 76. They are currently hard at work creating a sequel to their own franchise,The Outer Worlds, but maybe this could be Obsidian Entertainment’s project after that.

Banjo and Kazooie in Banjo-Kazooie

3Rare

It’s been a while sinceRaremade a platformer likeBanjo-Kazooielet alone a 2D one if ever. They have been too busy with making updates onSea of Thieves, which has been relatively successful for them despite the rough launch. Well, it’s time Rare moved away fromSea of Thievesto create something new, or at least a small team should be put on this task.

It could be a fun exercise for them if they made a smaller platformer and not one based on their own IP. They should instead make a 2D platformer starring theFalloutmascot, Vault Boy, to create some company synergy. Since Rare is owned by Microsoft, it should have already been a done deal by now.

Bigby in The Wolf Among Us

2Telltale

Telltaleprobably has enough on its plate as is. They currently haveThe Expansealong with the sequel toThe Wolf Among Usand several other projects. Still, it’s not impossible and they could make a narrative-basedFalloutgame someday.

They did surprise everyone withTales from the Borderlandsand theFalloutgame could have a similar vibe as both sort of take place in apocalyptic-like landscapes. Of Bethesda’s big properties,Falloutmakes the most sense for a Telltale adaptation.

Fighting enemies in Modern Warfare 2

1Treyarch

It’s quite astounding that there haven’t been more games touching on the before times of the bombs dropping in theFalloutuniverse. The big conflict that led to the bombs being dropped was called The Sino-American War and it lasted for eleven years between 2066-77. It was a war between the U.S. and China andTreyarchcould do a good job recreating this conflict as a first-person shooter.

Frankly, any ofCall of Duty’sdevelopers would work too like Infinity Ward, Raven Software, or Sledgehammer Games. And if a prequel doesn’t sound interesting for Bethesda to green light then the shooter could take place after the apocalypse and focus on the conflict between the Brotherhood of Steel and the New California Republic.

MORE:Starfield: The Biggest Differences From Fallout And The Elder Scrolls