Summary

The Legend of Zeldaseries is full of iconic recurring locations that have shaped the world of Hyrule from the original NES title all the way toThe Legend of Zelda: Tears of the Kingdom. Although the setting of entries in theZeldafranchise has differed from game to game, some locations remain synonymous with the series and are a recognizable part of the coreZeldaexperience. One such location is Death Mountain, which is known to be an intimidating and perilous region within Hyrule, appearing as recently as inThe Legend of Zelda: Tears of the Kingdom.

WhileDeath Mountainhas become the home of the Gorons in recent appearances, it has served a variety of purposes throughout theZeldaseries. The mountain is often depicted as volcanic and is typically situated in the north of Hyrule, but its exact placement varies between the games it appears in. Throughout the changes the series has undergone over the years, recognizable monuments like Death Mountain help players feel a sense of familiarity when jumping into a newZeldagame for the first time.

zelda_deathmountain

RELATED:Unique Items in The Legend of Zelda Franchise Explained

Death Mountain’s Various Incarnations Throughout the Zelda Series

Death Mountain first appeared in theoriginalLegend of Zelda titleas the northern portion of the map and contains the fifth and ninth dungeons, as well as some of the game’s toughest enemies and dangerous falling boulders. It appears again inZelda 2: The Adventure of Linkalbeit in a much less important role, serving as a maze of interconnected tunnels the player must traverse in order to collect the Hammer from Spectacle Rock.Four SwordsandFour Swords Adventuresalso feature Death Mountain, but as a mandatory level players need to complete rather than an entire region.

InA Link to the Past,Death Mountain continues to be covered in falling boulders, and the player needs to navigate between the Dark World and the Light World to reach the Tower of Hera located on Death Mountain just past Spectacle Rock. The Dark World also features its own version ofDeath Mountain that contains Turtle Rockand Ganon’s Tower. Although it appears very similarly inA Link Between Worlds, players do not need to travel between Hyrule and Lorule to reach Death Mountain despite it still containing the Tower of Hera, with its Lorule version containing the Treacherous Tower and Ice Ruins.

Ocarina of Timeestablished the version of Death Mountain players are familiar with today, introducing the Gorons as the mountain’s inhabitants and housing theFire Temple and its boss Volvagia, the ancient spirit of the mountain.Twilight Princessexpands upon this depiction of Death Mountain by further developing Goron society within the mountain and creating the Goron Mines as the mandatory dungeon of the region. Both of these versions of Death Mountain lean into its volcanic nature, featuring fire and lava motifs throughout these dungeons and requiring Link to navigate Goron culture before being allowed into the mountain’s depths.

Death Mountain returns again inBreath of the WildandTears of the Kingdomas the home of the Gorons located in the Eldin region in northeastern part of Hyrule’s map. InBreath of the Wild, players need to tread carefully around the flowing lava that cover the mountain in order to reach theDivine Beast Vah Rudaniaat the summit, where they must wrest control of the beast away from Fireblight Ganon. By the timeTears of the Kingdomtakes place, the lava that covered Death Mountain has cooled and players are free to ride mine carts to the summit and battle Moragia before taking the plunge into the Depths below the volcano to reach the Fire Temple.

The Legend of Zelda: Tears of the Kingdomis available for Nintendo Switch.

MORE:Zelda: Tears of the Kingdom’s Place on the Timeline Offers a Major Prequel Opportunity