Summary
Baldur’s Gate 3is an enormous narrative experience that RPG players everywhere can enjoy; becoming immersed in the vast open world filled with well-crafted characters and danger at every turn. Set in the world ofDungeon and Dragons,Baldur’s Gate 3allows players to create their unique custom characters and play them any way they want through the game’s lengthy campaign. On the treacherous journey, players will encounter powerful foes and be able to affect the world around them with the choices that they make.
Freedom is one of the biggest draws inBaldur’s Gate 3, as it doesn’t force the player into a box and allows them to express themselves in the game as much as digitally possible. Players can playBaldur’s Gate 3either as a holy knight or a ruthless zealot, and anything in between. In addition to complete freedom in choices made in-game, players can also take the Dark Urge path. The Dark Urge path is an option for players to allow themselves to be tempted by evil and sometimes horrific options during the game’s story. Here are some of the most evil Dark Urge choices inBaldur’s Gate 3.

Updated on June 05, 2025, by Gerardo Molina:There’s no moral compass required to play Baldur’s Gate 3, that’s for sure. This is made evident by the fact that there are multiple endings to the game, many of which are only unlocked through performing the most unsavory acts on the weak and defenseless.
While players can choose to progress through the game by being kind, noble and generous, this will unfortunately cause them to miss out on many interesting narratives and storylines. This is why it’s recommended to play the game several times, as it’s the best way to get every ending and get the full Baldur’s Gate 3 experience.

9Torture Goblins
Force The Goblins To Beg For Their Lives, Then Kill Them Anyway
Deep into the game’sstory in Act Two, players will eventually make it to Moonrise Towers. Upon reaching this milestone, players will be met by Z’rell, who will place a heavy burden on their shoulders.
Several goblin prisoners are on the chopping block, and the player is asked what their fate should be. Players with the Dark Urge option will have the ability to slay the goblins themselves by using the magic of the cryptid inside their heads.

8Killing Isobel at the Last Light Inn
Make The Last Light Inn Vulnerable To Attack, Make Enemies of The Tenants
During Act 2, things begin to ramp up as the player gets closer and closer to the climax and the source of the creeping darkness covering the Shadow-Cursed Lands. After a combat encounter and saving the life of Isobel the Cleric, later on, the player will be approached by Sceleritas, who will promise power in exchange for the Cleric’s life.
Following this request will lead to players making enemies of most of the Last Light Inn and even having to face some of them in battle. Isobel is a kindhearted soul who also fuels the spell protecting the Last Light Inn; upon her death, the spell will fail, and the Inn will be attacked.

Sparing Isobel and resisting the need to give into the dark urge is often recommended, as she’s not only a great NPC that players can interact with several times, but can also lend a helping hand both during many of the events of Act Two. Not to mention that she’s the lover of Dame Aylin, the songbird, who players interact with as they fight the infamous Ketheric Thorn. Sparing Isobel does not only keep the Last Light Inn safe from the curse in the Shadowlands, but also opens some additional possibilities between her and Dame Aylin.
7Kick The Squirrel
Snuff Out A Small Life Forever
For many, in the early hours of the game, one of the most wholesome moments is coming upon an innocent squirrel once reaching the Emerald Grove. While many options are available to the player, one even involving befriending the little animal,the Dark Urgehas a more unfortunate path when dealing with the furry critter.
Upon first encountering the squirrel, it will be hostile and even attack the player. When playing as a Dark Urge, the player may kick the squirrel, which will lead to a grotesque show of force. Naturally, violence against such a cute and defenseless little creature is strongly advised against, as it yields no reward other than keeping the Dark Urge storyline intact. Moreover, it’s not necessary to kick the squirrel to unlock this pathway, so if players don’t mind being cruel to other beings throughout the story but can’t bring themselves to harm the wide-eyed rodent, that’s perfectly fine.

Betray Minthara After Her Most Vulnerable Moment And Obtain Another Parasite
In the middle of Act 1, players will eventually have to deal with the Goblin Camp. However, one of the options is to join the opposition and raid the Emerald Grove. By doing this, players open up the option to have a budding romance withthe Dark Elf, Minthara.
Minthara has an extensive story as the game progresses, but for players following their darker urges, after consummating their relationship, the option appears to deal with Minthara permanently and rip the parasite from her skull. Minthara is a great ally and party member to have, so killing her is not recommended unless it’s absolutely necessary. Players must be careful when they first encounter her in the Goblin Camp, as she can be easily pushed by accident into the abyss during combat. This will not only result in her not becoming a party member, but also in a loss of the loot she normally drops, which is great, especially in the early stages of the game.

Players should always do a Manual Save before facing her in case something goes wrong.
5Kill Alfira
During Act 1 ofBaldurs Gate 3, players can either save or condemn the Emerald Grove. By choosing the latter, a previously met young bard will follow the player to their camp and ask to join them on their adventure. The entire party has no objections, and Alfira jumps for joy at the chance to have her own magical experiences.
Unfortunately, Alfira’s hopes are slain as the player awakens, covered in her blood with her mutilated corpse at their feet. This is one of the more gruesome choices of the Dark Urge that has no rhyme or reason for happening.

4Crush Dollie The Pixie
When first entering the Shadow-Cursed Lands in Act 2, players will be plagued by the supernatural darkness that can devour them if they are not careful. Through a series of curious events, some smooth talking, and a chance encounter, players will receive the Moon Lantern, which will aid them in traversing the dangerous region.
While traveling with the lantern, a strange voice reveals itself trapped inside the lantern and wants out. Releasing the voice reveals a tiny pixie; after freeing the rapscallion, the Dark Urge will rise to the surface and offer a dismal course of action to squash the pixie and snuff out her light forever. Players who decide to follow the Dark Urge should definitely choose to squash the Pixie for continuity purposes; however, those who wish to spare her should know that it’s possible to set her free and keep the protection the lantern brings. The best of both worlds for players who wish to be merciful without having to face the deadly curse of the Shadowlands.

3Killing Padrina
Murder A Paralyzed Tiefling For No Reason
When making it to the Emerald Grove in Act 1 ofBaldur’s Gate 3, players will come across a locked shed where an injured Tiefling will be sitting on the floor. Upon further investigation, it’s revealedthat the Tiefling is Padrina, and she is paralyzed.
Highly defensive, Padrina berates the player, which sparks the wrath of the Dark Urge. Defenseless and secluded, the player may victimize the young woman and end her dismal life right on the spot.

2Take Gale’s Hand
Severe Gale’s Hand And Lose Him As A Companion
There is a Dark Urge choice that’s available nearly as soon as the player gains free control of their character. When exploring the first region of Act 1, players will come across a rift portal where Gale will stick his hand out and ask for help. This is typically where players will first encounter Gale and recruit him to their party.
While usually, a player would help Gale and pull him out of the portal, the Dark Urge instead separates Gale from his appendage, dramatically changing the storylines available to the player. Gale remains trapped behind the portal, but hisSevered Handends up in the player’s inventory and can be used in quests down the road.

Players who choose to keep Gale intact can unlock many sidequests and even a romance option later down the road. So, at the end of the day, players will have to decide between giving in to the Dark Urge, and rescuing Gale and exploring all the possibilities this entails.
1Coerce Kagha Into Killing Arabella
Cause The Death Of A Tiefling Child
Another dark Urge choice reveals itself early on in the game during Act 1 while exploring the Emerald Grove. The player’s first encounter with Kagha will see her disciplining a young Tiefling child who was caught stealing. Kagha will have the girl cornered, and dealing with the rising tensions from the Goblin attack, she will use her animal familiar to frighten the girl and threaten her.
While watching from the sidelines, the player can step in and rescue the Tiefling, either through persuasion or combat. The Dark Urge, however, may choose to manipulate the situation, which will lead to the snake biting the young girl and her succumbing to the poison. This has far-reaching implications for both the player’s relationship with Kagha, and how the Tiefling refugees view them. This situation is very similar to that of the innocent squirrel players find early on in the game.
Depending on other choices players have made thus far, sparing Arabella may or may not affect the Dark Urge storyline. But if players can avoid harming her at all and redirect their efforts towards beings more deserving of cruelty, that would be ideal.